Josh Larsen
Environment Artist :: Digital Artist
Level Design :: Christo Redentor

Published Work
Forza Motorsport
World of Tanks
Kinect StarWars
Point of Existence

Personal Work
YetiBell's Adventure
PBR Materials
Level Designs
3D Models
VR
Photography

Contact Me
Resume
ArtStation
Instagram

Models created in 3D Studio Max and exported to the Gears of War // Unreal 3 engine. This project was to help me learn the process of exporting models to the Unreal engine and to learn its material and lighting systems. I am using a singleplayer mode called 'Lance' documented here.

Christo Image - Unreal

Christo Redntor - Unreal Engine

Arch BridgeDepartment AnyplaceTilesCrisoOlesko