Josh Larsen
Environment Artist :: Digital Artist
Wargaming Seattle

Published Work
Forza Motorsport
World of Tanks
Kinect StarWars
Point of Existence

Personal Work
YetiBell's Adventure
PBR Materials
Level Designs
3D Models
VR
Photography

Contact Me
Resume
ArtStation
Instagram

Wargaming Seattle was working on an unannounced project, I came on to help them meet a couple milestones and complete some work they were doing.  I mostly worked on two levels within their proprietary game engine.  For one map, I mostly worked on a set of models for the outskirts of a city.  Outside of the playspace, there was a large void and I created the model set and filled that space.  It was important to not effect the performance of the play area so the models needed to perform well. I also did polish work on models and materials within the city.  On the other map I worked on, I created a large centerpiece road set and integrated it into the play area.

This project was never released and remains under wraps :(

Images upon request.

Wargaming Seattle

Department AnyplaceUICrisoLight Prop