Josh Larsen
Environment Artist :: Digital Artist
Wargaming Seattle
Wargaming Seattle was working on an unannounced project, I came on to help them meet a couple milestones and complete some work they were doing. I mostly worked on two levels within their proprietary game engine. For one map, I mostly worked on a set of models for the outskirts of a city. Outside of the playspace, there was a large void and I created the model set and filled that space. It was important to not effect the performance of the play area so the models needed to perform well. I also did polish work on models and materials within the city. On the other map I worked on, I created a large centerpiece road set and integrated it into the play area.
This project was never released and remains under wraps :(
Images upon request.